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Uedu Open / Creating Video Games / From Pitch to Product: The Development of Hello Waves

From Pitch to Product: The Development of Hello Waves

CMS.611J - Creating Video Games
其他影片 (45)
1 1. Introduction (CMS.611J Creating Video Games) 2 2. Project 1, Low Fidelity Prototyping 3 3. Game Engines 4 4. Project 2, Digital Prototype with Project Management 5 5. Agile Software Development 6 6. Agile Project Management 7 7. Testing and Guest Lecture with Genevieve Conley of Riot Games 8 8. Project 2 Presentations, Project 3 (Digital Prototype II: User Interface) 9 9. Guest Lecture with SWERY of Access Games 10 10. UI and Usability 11 11. Guest Lecture (EA) on Development and Best Practices 12 12. Project 3 Presentations, Project 4 Introduction (Small Game Project) 13 13. Serious Games, Simulation and Abstraction 14 14. Aesthetics 15 15. Guest Lecture (Scot Osterweil of MIT Game Lab) 16 16. Team Dynamics 17 17. Working with Artists (Guest Lecture by Luigi Guatieri) 18 18. Fiction and Narrative in Video Games 19 19. Working with Sound Designers (Guest Lecture by Richard Ludlow and Andy Forsberg) 20 20. Writing in Games (Guest Lecture by Heather Albano and Laura Baldwin) 21 22. Cutting Features; Scope 22 23. Team Discussions 23 24. Running a Game Studio (Guest Lecture by Michael Carriere and Jenna Hoffstein) 24 25. Getting Players to Your Game (Guest Lecture by Sean Baptiste) 25 26. Final Presentation Rehearsals 26 27. Final Presentations 27 Instructor Introduction: Philip Tan 28 Instructor Introduction: Andrew Haydn Grant 29 Instructor Introduction: Richard Eberhardt 30 Instructor Introduction: Sara Verrilli 31 Instructor Interview: Teaching Students How to Solve Creative Problems as Teams 32 Instructor Interview: Sequencing Learning Experiences 33 Instructor Interview: Teaching the Iterative Process 34 Instructor Interview: Fostering Diversity of Voices 35 Instructor Interview: Assessing Students' Projects 36 Instructor Interview: Refining the Course 37 Instructor Interview: Advice for Educators 38 Instructor Interview: Postmortem Analysis 39 Client Interview: Pablo Suarez 40 Student Interview: Tej Chajed 41 Student Interview: Matthew Susskind 42 Student Interview: Miriam Prosnitz 43 Student Interview: Lauren Merriman 44 Student Interview: Lenny Martinez 45 From Pitch to Product: The Development of Hello Waves
AI 學習助教
Creating Video Games
課程影片 (45)
1 1. Introduction (CMS.611J Creating Video Games) 2 2. Project 1, Low Fidelity Prototyping 3 3. Game Engines 4 4. Project 2, Digital Prototype with Project Management 5 5. Agile Software Development 6 6. Agile Project Management 7 7. Testing and Guest Lecture with Genevieve Conley of Riot Games 8 8. Project 2 Presentations, Project 3 (Digital Prototype II: User Interface) 9 9. Guest Lecture with SWERY of Access Games 10 10. UI and Usability 11 11. Guest Lecture (EA) on Development and Best Practices 12 12. Project 3 Presentations, Project 4 Introduction (Small Game Project) 13 13. Serious Games, Simulation and Abstraction 14 14. Aesthetics 15 15. Guest Lecture (Scot Osterweil of MIT Game Lab) 16 16. Team Dynamics 17 17. Working with Artists (Guest Lecture by Luigi Guatieri) 18 18. Fiction and Narrative in Video Games 19 19. Working with Sound Designers (Guest Lecture by Richard Ludlow and Andy Forsberg) 20 20. Writing in Games (Guest Lecture by Heather Albano and Laura Baldwin) 21 22. Cutting Features; Scope 22 23. Team Discussions 23 24. Running a Game Studio (Guest Lecture by Michael Carriere and Jenna Hoffstein) 24 25. Getting Players to Your Game (Guest Lecture by Sean Baptiste) 25 26. Final Presentation Rehearsals 26 27. Final Presentations 27 Instructor Introduction: Philip Tan 28 Instructor Introduction: Andrew Haydn Grant 29 Instructor Introduction: Richard Eberhardt 30 Instructor Introduction: Sara Verrilli 31 Instructor Interview: Teaching Students How to Solve Creative Problems as Teams 32 Instructor Interview: Sequencing Learning Experiences 33 Instructor Interview: Teaching the Iterative Process 34 Instructor Interview: Fostering Diversity of Voices 35 Instructor Interview: Assessing Students' Projects 36 Instructor Interview: Refining the Course 37 Instructor Interview: Advice for Educators 38 Instructor Interview: Postmortem Analysis 39 Client Interview: Pablo Suarez 40 Student Interview: Tej Chajed 41 Student Interview: Matthew Susskind 42 Student Interview: Miriam Prosnitz 43 Student Interview: Lauren Merriman 44 Student Interview: Lenny Martinez 45 From Pitch to Product: The Development of Hello Waves