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Uedu Open / Game Design
CMS.608

Game Design

Philip B. Tan, Jason Begy | Fall 2010
Art, Design & Architecture Game Design Media Studies Fine Arts
Go to original course
CC BY-NC-SA 4.0
Course introduction
This course provides practical instruction in the design and analysis of non-digital games. Students cover the texts, tools, references and historical context to analyze and compare game designs across a variety of genres, including sports, game shows, games of chance, card games, schoolyard games, board games, and role–playing games. In teams, students design, develop, and thoroughly test their original games to understand the interaction and evolution of game rules. Students taking the graduate version complete additional assignments.
Course Information
SourceMIT 開放式課程
DepartmentComparative Media Studies/Writing
LanguageEnglish
Number of videos24